The DXF format assigns text properties to individual lines of text based on text styles. These text styles are similar to the paragraph styles in a word processor; they contain font and other settings that determine the look and feel of text.

A DXF text style includes:

  • The font
  • A text height, which you can set or leave at 0 for later flexibility
  • Special effects (where available), such as italic
  • Really special effects, such as vertical and upside down

To use the textstyles just assign the stylename as string.

Predefined text styles for all drawings created with dxfwrite:

Stylename True Type Font
STANDARD arial.ttf
ARIAL arial.ttf
ARIAL_BOLD arialbd.ttf
ARIAL_ITALIC ariali.ttf
ARIAL_BLACK ariblk.ttf
ISOCPEUR isocpeur.ttf
ISOCPEUR_ITALIC isocpeui.ttf
TIMES times.ttf
TIMES_BOLD timesbd.ttf
TIMES_ITALIC timesi.ttf

Create a Textstyle:


is a shortcut for:

style = DXFEngine.style(name)
DXFEngine.style(name, **kwargs)
  • name (string) – textstyle name
  • flags (int) – standard flag values, bit-coded, default=0
  • generation_flags (int) – text generation flags, default = 0
  • height (float) – fixed text height, 0 if not fixed = default
  • last_height – last height used, default=1.
  • width (float) – width factor, default=1.
  • oblique (float) – oblique angle in degree, default=0.
  • font (string) – primary font filename, default=”ARIAL”
  • bigfont (string) – big-font file name, default=”“

Generation Flags

Flag Description
STYLE_TEXT_BACKWARD Text is backward (mirrored in X)
STYLE_TEXT_UPSIDEDOWN Text is upside down (mirrored in Y)

A text style height of 0.0 makes the style variable height, which means that you can specify the height separately for each text object. Assigning a fixed (that is, nonzero) height to a text style forces all text using the style to be the same height. Variable height styles are more flexible, but fixed height styles usually make it easier to draw text of consistent height.